Re: Guide to EA C\'tis
I find I disagree on a few points.
Scales
Prod/Sloth.....There is a swing of 12% inc and 60% Resources from one end to the other. This strongly affects buy numbers.
Growth/Death.....There is a swing of 12% inc, 90% supply and 1.2% pop swing. The pop does add up after awhile.
Heat 3....A must but you start down -5% inc and -10% supply
So S1/D1/H3 starts you at -9% inc, -10% resources, -25% supply and -0.2 pop and it only gets worse.
Does the bless really offset the loss in troops? I am sure there is a undead strat I don't see, but why bother?
A P3/G3/H3 starts you at +7% inc, +30% resource, +35% supply, and +0.6 pop. A 16% swing in income.
Thats a 24% swing in inc from S3/D3/H3 toP3/G3/H3.
EA C'tis has the kind of troops that you can insta army a very mean fighting force. Your losses are the flanking lizards so your core infantry just keeps getting bigger.
Yes, you have to go Mis1/Drain2 to have anything to spend on your Pretender and he is still weak. However a +28% inc buys alot of troops and you need the Resources/supplies to carry this off. In a long game the pop growth will pay off.
I guess it is a question of style and game length.
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