quote:
Originally posted by capnq:
That seems to be assuming Average planets; I've played games where my Bad homeworld's stats were in the low 80s. You're also assuming all players' homeworlds the same size.
True, that's usually how I play my solo games, and the Online games I've played so far have all used that starting scenario. With different starting choices, I'm sure you could determine a pattern, perhaps all three attributes of ~85% for poor, ~100% for average, and ~115% for good (just guessing, i'd have to play some practice games and see what patterns emerged--but I'm sure it's not that difficult to decipher).
What happens if you allow homeworlds to be different sizes? Will one race have an advantage with larger homeworlds? Or will it only start with odd sizes if it can average the number of facilities over, say, 3 homeworlds?