Re: Modding Challenges
I would like to see some of your Adamant mods applied to SEV making racial traits more distinct.
Ideas:
1. Crystalline races have little need for Atmospheres or types really.
2. Organic reliance on larger food supplies (Organics) in production and dailey consumption by the population.
3. Robotics/cybernetics production bonuses, etc.
You get the idea on racial traits.
System wide training facilties versus planet/sector only.
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