Re: Arcane Nexus
How about a different approach:
I think the game needs a new spell. Boost Dispel. You can cast it with any gem type. It has no base cost. You select a global and cast it.
If nobody casts a dispel on the global that turn your spell never goes off and you get your gems back. If someone does cast a dispel, 1/2 of the gems you put into your spell are added to the dispel. Anyone who participated in the ritual sees how much everyone else put into it.
Note that you can boost your own dispel.
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