View Single Post
  #3  
Old January 25th, 2002, 06:56 PM

Rlaney Rlaney is offline
Private
 
Join Date: Jan 2002
Location: Kansas
Posts: 44
Thanks: 0
Thanked 0 Times in 0 Posts
Rlaney is on a distinguished road
Default Re: AI Invasions? How?

ok, here are some of the things I have done. I'd appreciate any input. to make glassing planets more difficult I made it so that most weapons cannot target planets, unfortunately this means that most weapons cant target fighters, seekers or SATS! So to offset things I expanded the point defense weapons and increased their range, weakened the structure % for weapons mounted on satellites (had to make special mounts for that) and to keep fighters from being overwhelmingly effective en masse multiplied the size of launch bays by 10x. This also better reflects the need for support personnel, maintenance, etc. If anyone is interested I will try to post it as a mod so that I can get some good feedback. Now all I need to do is to get the ai to actually try to invade instead of throwing ships at planets.
Reply With Quote