Re: Rate of feedback on nation mods
I will do this weekend. I have other things planned to do before the skaven mod, but I am finding it hard to resist doing graphics for them - plenty of source material (unlike warwind) and so on.
I just had a thought for the warpfire thrower as well - if it gets hit it switches to a temp form called 'Damaged warpfire thrower', becomes immobile and gains a high power heat aura which should burn the skaven/enemies who happen to be near. It also gets a precision reduction to about 1 or so - if it fires the shot could fly pretty much anywhere. Represents how very risky skaven contraptions are. Similarly the globardiers would emit weak poison clouds (making stronger ones on impact with their thrown globes) but only be 50% immune to poison.
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