Thread: Map concept
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Old June 1st, 2007, 10:43 AM
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Default Re: Map concept

Quote:
Cooron said:
I had been toying with the idea of hex based maps for a while aswell and did a small test map couple of weeks ago.
Had a game on this map yesterday. Very nice map, I don't know how much you affected the units in the provinces yourself and how much was random, but there have been lots of awesome provinces with Hoburgs, Cavemen, Gryphon Riders, even a Wyrm with a couple of Sea Serpents etc.

Nitpicks: Some provinces should get a nostart value, as they only have two neighbors. You explicitly set the provinces to either "small" or "large". You can have something in between by setting neither, so you then get "middle" pop sizes, too.
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