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Old June 1st, 2007, 04:38 PM

Xietor Xietor is offline
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Default Re: Stoneguard Question

Epic Heroes Mod 1.4 can be downloaded here:

http://www.mediafire.com/?e99ud3xxhng

A good many changes were made, both for polish, with the descriptions, and new armor and weapons, and for balance. The changes were made after more gameplay, and from suggestions from players that have used the mod.

A complete list of the changes will follow, but the short of it is this:

1. Heroes that had limited slots, like the Treants, Ancient ophidian, Black Phoenix got a 3rd misc slot.

2. Tein Chi's hero, created and monitored by Dr. P, was changed again at his suggestion. Less of a rainbow now, but more power in particular paths.

3. Black Phoenix received an additional fire magic, and fire imps come in greater numbers.

4. Sacred Yeti lost its stealth, and the aoe fear from its Yeti Slam. Testing showed that the yeti's high base fear, combined with a aoe fear attack, was overpowering.

The Yeti's makemonster was increased from 1 to 2(winter wolves).

5. The Tithe Collector received some armor

6. Mad Tinker received 2a, forge ability, awesome weapon and thematic armor(pointy red hat and elememental robe).
The tinker's inadvertent loss of illusion, stealth, and forest survival was restored. Mad Tinker now has 8 hps!

7. All units that should have dark vision have that now rather than blind. There are issues modding dark vision, which was what caused the oversight with the mad tinker's stats.

8. The Black Duke's armor now has enc and def penalties, reflecting the fact that it is plate, regardless of how well it was crafted. The black duke can only train 3 rahter than 4 black order soldiers per turn.

9. Pythium's angel has 3a now. This was from popular demand, and i remain convinced pythium is an over powered race that deserves a 6 hp gnome, but i was influenced by peer pressure.

10. Ancient Master lost his dominion summons, but can make 5 lions a turn now instead of 3. He regenerates now, and received some combat tweaks(made slightly tougher). He also has 100 percent dark vision.

11. mr was lowered on some heroes slightly, from 18 to 16.

12. Arcos summoned elephants are now size 6, and their attack was lowered.

13. water races remained unchanged, as did agartha, bandar log, machaka, man, jotunheim, eriu, and ermor.

14. Ctis hero's precision was boosted a good bit, making her ranged attack quite lethal. Her combat abilities were tweaked slightly upward, but she cannot spy or assassinate now. Her dominion summon "Croaker" now has 1 rather than 3 sleep vines, but it did get a 2nd useful melee attack.
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