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Failure said:
OK. Sorry, I have too many questions. 
So, I'll cull the rainbow pretender for now. Do I have to have an awake pretender to do all the fighting? (ie: the wyrm)
As for thaumaturgy - who's going to do the casting? I need the researchers for researching, or should I be sending a certain number of them off to battle? Will 2-3 of them casting THA spells really change the battle outcome?
I always use the special summoner guy for the gate, but why not a prophet. Does the extra bit of priestly power have no bearing on summoning from the gate?
What else should I use the prophet for?
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Prophets dont help summoning, only summoning skill does. Use your prophet for leading troops, casting spells(smite or morale boosts) and possibly thugging depending on who you prophetise. A battery of soul slaying or mind enslaving starspawn can do alot of damage to the ai and also defend you against bigger threats such as elephants and large pretenders.
For your pretender an E3 wyrm either awake or sleeping is great early-mid game. Send him out asap against very weak provinces while researching alteration. When you reach protection spells(stoneskin/ironskin/invunerability) they combine very well with his high health and he becomes nearly unstoppable by regular armies of the time. Later with summon earth power and maybe some cheap items such as starshine skullcap, horror helm, pendant of luck and something else he can work very well alone or with your army(routing enemies quickly to reduce casualties) and can also be a support caster with spells like bladewind and legions of steel/strength of giants.