Quote:
Crafty said:
Could you be kind enough to list some of the more mainstream Thamaturgy spells that are used?
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Common early thaumaturgy research goals are imo only the search spells, and astral stuff:
*Astral battle spells with one target, range 100, precision 100, mr negates: Mind burn, paralyze, soul slay, enslave mind.
*Astral spells for travel: teleport, gateway, astral travel (*not* early)
Sometimes these are cool:
*If you have a strong mage facing independents: panic, terror.
*Against SCs: curse, vengeance of the dead.
*You are LA ermor, and you want to piss off everyone else: Burden of time.
*You have death mages, enemy has way too many undead (or undead with high mr): Wither Bones
*You have nature magic, and the enemies capitol (or just armies) are in a forest: Beckoning
*You play MA pythium with an S9 oracle and it's late-game: Master Enslave. (ok.. not so mainstream).