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Old June 3rd, 2007, 03:32 AM
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Default Re: Balance Mod To-Do List

The possibility to research intel in a game with disabled intel projects is available for the human player too. It is clearly a bug in the game itself and I reported it to MM.
Kwok did you change anything about migration or the population transport? In my game I am at 2407.1 with AI team mode. And to my big surprise almost all AI colonies are undomed due to population migration/transport. This is excellent!! The AI is getting extremely strong in this game and the only weakness I found so far is that the AI still has problems with my minefields. I have seen no minesweepers until now.
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