Quote:
Shovah32 said:
The stats wouldnt translate perfectly but there probably wouldnt be too big of a problem(and modded equipment would help too). It would be fun to do a very large battle with PCs involved and cutting/blasting through the ranks of the enemies. The ai could almost act as a separate GM, preforming random acts and setting up challenges for the players on its own.
|
If I were running this as GM, I would run the battle in advance and use it--as a color illustration--only if it turned out favorably for the PCs. Or in other words, if the tactical AI didn't mess things up for them. In a tricky battle where the outcome is close, the players are going to want to be making their own decisions.
-Max