This example of 30 drones on a warp point doesn't sound at all unbalancing to me, if someone is spending the output of ten planets to build it. It's going to be effective against some attackers, but quite expensive to maintain. I don't think it'd be more effective than alternative defenses using the same or fewer resources. The drones I've encountered (even in swarms of 30 or so) have not been all that hard to shoot down, and they expire pretty quickly, can't gain experience or be resupplied or carry cargo.
It's also probably a lot less efficient than building cargo/launcher bases at the warp point and filling them with drones that can wait for something to attack, and won't expire. This can be done without a move order for drones.
PvK
quote:
Originally posted by [K126]Mephisto:
One short example against the more versatile drones: If you could command drones to move around you could also easily use them for defense. In a system with 10 planets you can build an average of 6 to 7 drones per turn. Each of this drones will Last at least 5 rounds. You don’t need any spaceyards to build those. You don’t have to pay maintenance. But you could easily park them on a warp point and build a very very powerful defense with about 25 to 30 drones on defense at all times. As it seems MM found this to unbalancing so he decided against it. But if you think it should be altered mail Aaron about it. As we all know, MM is listening to the community very carefully.