Re: Drone and Anti-Drone Tactics?
There seems to be a misconception sneaking into the discussion here. Drones definitely CAN go through warp points. What they cannot do is move anywhere without a designated target to attack. So, even if you've seen an enemy system you cannot launch attacks without 'live' recon data. I find this a problem, as do others. I hope 'move to' and 'explore' will be added to drones soon in a patch. I don't see a reason to restrict this ability with any extra expenses/component, either. These are both very simple missions that a drone computer should be able to comprehend.
On the other hand, I don't see drones as useful 'sentinel' weapons like satellites. They have a fixed supply usage per turn and cannot be recovered. So, once launched they are counting down to destruction one way or another. You can set that supply usage very low, of course. I do wish he would change it to 'minimum per turn' rather than a fixed level no matter what, so that if you burned more than that minimum during movement it would not subtract that much more on top. It affects drone range considerably as it is.
[ 06 February 2002: Message edited by: Baron Munchausen ]
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