Re: Random Map Creator — \"Set ruggedness\"
if i had to wager a guess, ruggedness is how jaggy the terrain is and would refer to the underlying function that generates the heightmap. the more rugged, the less smoothe it is.
if you look a little into fractal terrain generation it would explain a good deal about how the dom3 mapgenerator works. i don't have time to go into it now as i'm at work, but if no one else has addressed your question to your satisfaction i can explain in greater detail later.
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