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				MaxWilson said: 
Heh. I virtually always take Misfortune 2 or 3, since Order is such a great gold boost and Luck feels like a waste when combined with Order. Rarely get more than 3 (slightly-inconvenient, rarely even troublesome) bad events per turn. So a bandit nest shows up, big deal. 
 
But I wouldn't be doing that if I also took Death scales.   
 
-Max  
			
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 Could someone elaborate on this please?  I'm playing a rlyeh middle age game right now and for some reason my units are getting diseased and afflications for no reason I can figure out???  Any ideas?  Also what do you mean by referring to the death scales.