Quote:
Teraswaerto said:
I'm not sure what the mechanics are exactly, but the impression I have is that fatigue from a spell is capped at 200. A mage can't die from casting a spell, but communion slaves can.
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Yes, and it has always been that way. A mage stops at 200 fatigue when he casts a spell (unless he is a communion slave, yadda yadda). Should he receive further fatigue (stun effects etc.) then those points over 200 are converted to damage.