Re: Ermor
EA Ermor is pretty interesting to me. You have great mages, but the Augur Lords are not really battlemages, they are more summoning/RP guys. Your battlemages are the Augurs and Flamens. Your summoning strength is in fire and death, but you have no death gem income. You have great astral gem income, but not a ton of quality astral mages.
Your military is pretty good. You have good infantry, but I find myself making primarily Principes. Gladiators have niche uses, but they survivability is so low, they have little use far from forts. Your Equiites are good, but not great. What is fascinating are the sacreds, the only sacreds are the Shroud Cav which seems a bit weak.
What I have been doing is using Leves in front set to fire and flee, so they get off a shot before the battle lines collide. The main battle line of principes sprinkled with gladiators is set to hold and attack. So far, my casualties have been light, unless I run up against enemy cav. I have yet to put this up against anyone with a mage so I don't know how we will fare against any magic heavy nation.
Something I was wondering was whether or not to take an Air bless, don't you get a precision bless with air, or is it just air shield with air bless? What I was thinking was with all the mages, if I could increase their precision, their fire magic could be pretty devastating in combat.
Does anyone else have any other bless strategy for EA Ermor? Not saying it is the best way to go, but the most puzzling for me.
Otherwise, I think my long term strategy is to summon some undead and focus on upgrading some of my astral paths for some late game magic. Battlemages are going to be augurs and flamen. I just don't know what to do with the sacreds.
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