Re: MInefields?
This is how it works: If the sector only contains friendly ships and you launch the mines, they will gather in a circular pattern around the warp-point/planet. Not exactly sure how they are placed if an enemy occupies the sector.
At any rate, mines are movable like the other units; the problem is that they have the 'Unit is invisible in combat' ability, which unfortunately makes the mines invisible even to its owner, and even outside combat( sector-view ), so they cannot be select for moving.
So I propose we bug Aaron about making the "Invisible in Combat" ability work in such a way that the units are not invisible to their owner, only to the enemy.
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