View Single Post
  #17  
Old June 14th, 2007, 09:39 PM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Help me choose a pretender for EA Helhiem...

Disclaimer: I'm durnk.

"thugging" your commanders means using them as melle combatants. Unless they are equipped with some magic items ("thugged"), this is generally a bad idea, because they cost more than regular troops (often a lot more) and are only marginally better.

However, given a few magic items, thugged commanders can be extremely effective, with the ability to mow throw disproportionate (although seldom infinite) numbers of lesser troops.

Typical base-line thug equipment includes anything strongly beneficial that costs 5 gems are less, such as the ice brand, the amulet of luck, the bracers of defense, maybe a black steel breastplate if their basic armor has a low protection value, stuff like that. Fire brand, armor of displacement and jade armor cost somewhat more but are also popular choices.

Generally, you want to field a lot of thugs, you expect some of them to die, so cost is a big issue - you don't want to spend too many gems to outfit each thug.

This is distinct from a "supercombatant" strategy, where you try to make units who are literally invulnerable (or close to it), and who are expected to mow through entire enemy armies all by themselves.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote