Re: Long load/save time
Got a reply from MM:
"We found the problem and fixed it. The problem is that there are hundreds of combat log message being added to each of the computer players. Since they are all allied, and they all share combat reports, each one was getting a report for every other player (11 players x 11 players). The game now checks to be sure that you don’t already have a combat report for a specific battle before adding a new one."
Good work Aaron!
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