Re: OT: Game Theory/Statistics
Quote:
AngleWyrm said: Maybe that's the problem that needs to be worked on: How to represent a game where the players take turns, and see the pieces, but doesn't draw out to an exploding tree.
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I dunno, a game that doesn't develop into an exploding tree sounds kind of dull to me.
Lots of things are like that: the interesting stuff is rarely easy to analyze.
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