Re: Capturing Capitols
I think that a random chance of being able to recruit units would be hard to do. It already is kindof kludged in with the magic sites defining nationals. Altho if you wanted to, it might be possible to create a map to play on which would make those "capturable". That might be a fun game alternative. I should experiment and see if I can break that.
On the "spoils to the conqueror" thing, that might be easier. The contents of the lab be "dumped" onto the battleground as if it was being carried by commanders with the same random chances of being picked up.
But another consideration is that labs are all inter-linked. How would you handle it if his capital was taken when he has another lab someplace else? Should EVERY lab taken offer a percentage of the take? Should only the last one?
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