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Old June 16th, 2007, 08:45 AM
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Default Re: Balance Mod

Kwok I took your AI Politics Script file from version 1.08 and inserted this under the break treaty section:

// Don't break our treaty with AI players if we are using AI team mode
if (Sys_Is_Game_Using_Teams()) then
if (Sys_Empire_Politics_Is_Player_On_Our_Team(sys_lon g_Player_ID, plr_index)) then
set new_msg_type := 0
endif
endif

Recompiled the AI main script cfs file and replaced the old ones with it.
To my great joy after two turns all 10 AI empires had again treaties with all other AI empires!
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