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		| Meglobob said: 
 
	The battles are typically very decisive between players.  Often losing 2-3 important battles spells certain long term doom for your god and nation.Quote: 
	
		| General_Jah said:How does this play out in MP?  When fighting human opponents are the battles typically more decisive? 
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 Most players usually have 2-3 big core armies and then small groups of raiders by midgame.  Those could be individual SC's, small groups of thugs or small stealth/flying/teleporting armies.
 
 Personally, its your big armies that win you the war in the long run, raiders are there to annoy your opponent, hurt him economically, keep him off balance/paranoid and generally make life unpleasent...
    
 Its your big armies that hold land, conquer castles/capitals and destroy his ability to fight back, by defeating his armies.
 
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 Ahh perhaps that helps me understand a bit better the use of magic too...  It sounds like magic is more useful then in MP because the battles are so important...
I mean many of the battles in SP vs the computer are rarely that much different from the next...  So I have a hard time justifying spending a bunch of resources say on summoning elementals, regularly b/c I don't have enough gems to support it every single turn.
Where as in a MP game if you have a big fight you want to throw in everything you have to make sure you come out on top...
Does that sound about right?