Re: Guide to MA Agartha (National Summons)
Along with 200 health the juggernaught has 20 protection and is a mindless trampler(quite hard to stop with the health, protection, trampling and immunity to mind affecting spells) but on the downside he has no elemental resistances(only poison), 4 defence, 5 attack, only weapon is a single fist(with its attack of 5 you better hope there are no size 6 enemies) but over-all its pretty nice(and sacred).
With it spreading dominion like a prophet AND benefitting from your golem cult dominion its worth it to bring a few along with your army and, with a few juggernaughts its not too difficult to dominion kill an enemy who's down to their last few provinces.
For a pretender you could try a dormant, 10 dominion, S6 wyrm. You could have luck and ethereal researched for when he comes out, he can die once and still summon juggernaughts, he has awe and of course the dominion 10 helps your golems. This build leaves 40 points over with all neutral scales so adjust them as you wish.
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