Re: Question: Gift of Reason to cure Feeblemind?
Since the Lycanthropos' Amulet also makes your leaders berserk, it wouldn't much matter if it did eliminate feeblemind (at least as far as spell casting goes).
As for the black sorcerers example: I believe that each time a unit shape changes it has a chance of healing afflictions. So rather than send the sorcerers into battle, maybe you should put them in back with a script to reapeatidly Change Shape?
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