Quote:
hnchrist3 said:
Unfortunately, most of Ermor's useful troups are undead, but NOT lifeless, and therefore will be afflicted by Burden of Time. The Gift of Health with remove afflictions, and if you create The Chalice (Const. 8 by N4 S3 mage) and the Gate Stone (Const. 8 by E6 S6 mage), then you can teleport the cup around and spread its healing effects!
[Note that both The Gift of Health and The Chalice will remove feeblemindedness from your troups including your afflicted Tartarians! making them powerful indeed.]
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So I want to leave Gift of Health up?! The only reason I have it up is to keep my opponent from casting it. I didn't think it would do any good for LA Ermor. I was about to dispel it to recover the slot for Burden of Time--something I thought would be harmless other than to my clam-making nerieds and a few militia that haven't managed to die yet.