Re: ICONS on the MAP???
			 
             
			
		
		
		
		Eye candy? Bah .... 
Code:
  
Decimal      Bitmap (3byte?) 2^x      Terrain 
Number      321098765432109876543210 
 
      0     000000000000000000000000 =plains,nothing special 
      1     000000000000000000000001 =small 
      2     000000000000000000000010 =large 
      4     000000000000000000000100 =sea 
      8     000000000000000000001000 =rivers/freshwater 
     16     000000000000000000010000 =mountain 
     32     000000000000000000100000 =swamp 
     64     000000000000000001000000 =waste 
    128     000000000000000010000000 =forest 
    256     000000000000000100000000 =farm 
-------- 
    512     000000000000001000000000 =nostart 
   1024     000000000000010000000000 =manysites 
======== 
   2048     000000000000100000000000 ="deep" 
   4096     000000000001000000000000 ="cave" 
 
   8192     000000000010000000000000 ="firesite" (vulcano) 
  16384     000000000100000000000000 ="airsite" (?) 
  32768     000000001000000000000000 ="watersite" (lake) 
  65536     000000010000000000000000 ="earthsite" (?) 
 131072     000000100000000000000000 ="astralsite" (?) 
 262144     000001000000000000000000 ="deathsite" (house) 
 524288     000010000000000000000000 ="naturesite" (tree) 
1048576     000100000000000000000000 ="bloodsite" (????) 
2097152     001000000000000000000000 ="priestsite" (menhirs) 
 
4194304     010000000000000000000000 =bordermountain 
 
  
		
	
		
		
		
		
		
		
			
				__________________ 
				As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot. 
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
			 
		
		
		
		
		
		
	
		
		
	
	
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