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Old June 22nd, 2007, 02:05 PM

Valandil Valandil is offline
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Default Re: Mod thread- WH hordes of chaos

Computer seems to have recovered from it's illness, so I here go aagain.

You are right about choas warriors being superhuman, but, well... Chaos lords are WS8! That would be 22 on a linear scale 5=14... Also swordsmasters, if you or I ever get around to high elves...

Perhaps you are right about marauders having a bit more hp than normal people. What is your stance on pillage bonus or sailing for marauders? Horsemen?

AM i right in incluing chosen of the gods as sacreds? Should I bother with chosen knights? (Given my equine drawing limitation?*)

Can you think of a way to 1) limit the numbers of chosen and 2) add some weakness to chaos. As represented in the rules, Chaos has brutal troops, some decent fodder, powerful magic, monsters, and even a BIG cannon.
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*See, I draw all my sprites from scratch in GIMP.
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Chaos Knights:
Warhammer-
WS5 BS- S5(*) T4 W1 A1 I5 LD8 M8
Chaos steeds, it should be noted, are S4
Dominions-
ATT 14 DEF 13 Str 14 Hp 14 Mr 10 MOr 13 Prec 10
<<Sword+Shield>>Heavy armor.

Chosen Knights:
WS5 BS- S5(*) T4 W1 A2 I5 LD8 M8
Chaos steeds, it should be noted, are S4
Dominions-
ATT 15 DEF 14 Str 15 Hp 16 Mr 10 Mor 14 Prec 10
<<Sword+Shield>>Chaos armor. SACRED

Warhounds of Chaos
Att 13 Def 11 Str 13 Hp 12 Mr 8 Mor 8 Prec 4 AP 18
<<Bite>>
[Note: needs abilities to make worth recruiting]

What about chariots? cultists? I have 11 recurtables as it stands.
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