Re: Morale
Morale is one of the least observed factors in the game and it is completely ignored in most computer games. It took me a while to get used to it, but once you look at your units in a broader way, you see it as another strength or weakness, just like armor or weapons. You then have to cast spells to buff what you think is important.
Also, you can directly attack morale. The fear causing items can turn battles that look like easy victories. Is it possible the mages had hit you with some of that before they passed out?
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