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Old June 25th, 2007, 03:29 PM
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Default Re: Neo Xekinima - LA game of Mod nations (recruit

Well, as said before I decided that we keep the Hoburgs out for this game and in the next game they will be in.

I am waiting for confirmation from HoneyBadger on his pretender he PM'ed me (he has lots of unused points left).

Quote:
Cainehill said:
My fix was changing the weapon number for Dawn's Edge from 815 (shared with Dwarven Fire) to 829
I've changed it to 820 like Sombre now.


Quote:
Cainehill said:
and changing

#weapon "Light Lance"
#weapon 56
#armor "Elven Leather Hauberk"

to :

#weapon "Light Lance"
#weapon 56
#weapon "Eldar Blade"
#armor "Elven Leather Hauberk"

on the Glade Runner.
I agree with Sombre that the Lance Rider should not receive another melee weapon type. He'd then have three melee attacks, it's pretty unreasonable that somebody can use a lance and a sword at the same time (let alone the additional shield), and the graphic only shows the lance and the shield, too. The other rider has a sword because one of his weapons is ranged only and the cavalry that (like Ulm) has a lance in addition to the morningstar has the lance as one-shot item only. I'd rather let these things stay like they are.
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