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Old June 25th, 2007, 09:58 PM
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Default Re: Idea thread: special provinces, unique defende

Looks great Endoperez!

Just a few things...
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When you want a deep sea province, you need to include the "_SEA_" tag as well as the "_DEP_" tag. "_DEP_" has a value of 2048 and "_SEA_" has a value of 4.

Rename ENDO6 & ENDO13 as follows to fix:
ENDO6_U_R_SEA_DEP_.gan
ENDO13_U_R_SEA_DEP_.gan

Note that the last line in ENDO6 (the description) is missing a comment marker "-".

Oh, and in ENDO9, the first line:
#landname "Camelot"
will not work because the map command requires a province number.

Instead use:
@1 landname
"Camelot"

Also in ENDO9, looks like some italic switches found their way into the gan file from your text editor "[ i ]...[ /i ]"

ENDO7 & ENDO2 have a similar problem with #landname as ENDO9.
Instead use:
@8 landname
"Innsmouth"
"Innsmouth"
"Kingsport"
"Kingsport"
"Arkham"
"Newburyport"
"Devils' Reef"
"Devils' Reef"

The drawback is that you can't use "-empty" as the 9th option when the command requires a province number.

ENDO7 also has several issues with magic sites missing the command and the quotes.

For example:
@8
Gorge of Mystery
Seventh House
Strange House in the Mist
Entrance
Nexus
Distortion
The Crater
-empty

should be:
@8 feature
"Gorge of Mystery"
"Seventh House on the Left"
"Strange House in the Mist"
"Entrance"
"Nexus"
"Distortion"
"The Crater"
--no site

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If you are able to use it on your system, I would recommend trying the Province Editor (see my sig). It should save you a lot of time and limit syntax errors. You can still manually adjust the final output to suit your style.

Thanks again for all of your hard work!
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