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Old June 26th, 2007, 08:20 PM

Maraxus Maraxus is offline
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Default Question (Chill Aura &more)

Hi, I'd like to make a mod including a unit with a strong chill aura.

The best and simple solution apears to be "#cold" that does this effect, but only at a strength of 3.

Writing multiple "#cold"s does not increase this and neither does #coldX or #cold X


I have then used copystats to get the abilities from the Niefel Giant and found something interesting: With copied abilities, the new creature has chill 15 but writing a "#cold" line below it increases it to 18. - any further number of "#cold"s does still not increase this, however.


So, anyway, are there any comands, to get the stronger chill auras on new units?





And if not: Is there a way to remove abilities?
So, if I copy a monster and want to reduce it. Sure, it's easy to overwrite "Fire Resistence 100" with "Fire Resistence 0" for example - but what about flags like "#holy"?
What about removing equipment only
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