Re: Map idea
I think dominion kill won't be a problem, because the arena will be very highly connected. So, say a high dominion nation produces a candle. It will have some chance of entering the arena (say, 1 in 5 or something depending on how many provinces are adjacent to their capital), then if it moves on the probability of it landing on a particular player will be 1 in (number of players). I reckon that's diluted the dominion spread to the point where it won't be particularly important.
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