Re: Single Player Rant
Many open-source games -including civ-evo and Wesnoth- have opted for open AI editing. In theory this could allow the players to develop the AI as the strategies change.
I think it would be nice if the devs could do one of the following:
A) Add a -info or -i command that dumps all information, including sites, provinces, troops, etc...
B) Add an "unencrypted" option that doesn't encrypt the fatherland file so it can be read.
Then an external AI could read it and output a .2h file as if it were a human. I have never tried making an AI, but I haven't really had a reason to.
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