View Single Post
  #14  
Old July 2nd, 2007, 01:44 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: EA Atlantis a love/hate relationship

Quote:
Lingchih said:
I can't see the point in putting any magic on the Ancient Kraken, or going with any bless at all for EA Atlantis. Give the Kraken Dom 10, and let rip. He can take out any underwater indies by himself, and just about anything else he runs into underwater. Equip him later on for tougher opponents, or for going on land (3 misc. slots). You can have great scales this way.

Almost all of their units, including the very tough ones, are amphibious. I've taken to the land very easily with them. And the Basalt Kings are extremely good mages. Of course, the living pillars become pretty useless under this strategy, so only build them for defending castles.
Magic can make the kraken much more powerful, particularly earth for boosting protection(25 protection ancient krakens are fun) and nature for regeneration(with the ancient krakens health he heals alot).
A bless can be useful on basalt kings; i once tried an E9 bless and ended up with groups of basalt kings with a few defensive items and huge reinvigoration casting summon earthpower and phoenix pyre. They just exploded all over the place and never got tired.
A bless isnt the best idea with EA Atlantis but it can be fun.
Reply With Quote