Re: \'Heim nerf mod?
In my mind they dominate with numbers, not stats.
If CB is not going to be used, consider using the CB prices for sacred units (at least the problematic ones) as a starting point, and then tweaking the numbers slightly to account for the greater ease of formulating strong blesses in vanilla.
In vanilla; Vans and Helherdlings could cost 110 gp, Jotun Skinshifters 90 gp, Shadow Vestals 45 gp, and maybe even the Mictlan jags could use a bump to 30-35 gp.
The only unit IMO that it may be preferable to nerf stat-wise as opposed to price-wise would be the Niefel Giant. And that is because they are already so bloody expensive. Decreasing their chill aura from +13 to +10 would probably be sufficient (maybe overkill).
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