View Single Post
  #5  
Old July 4th, 2007, 09:14 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Building fortresses

Quote:
Crafty said:
Here's a scenario, you are playing a double blessed strategy, leading an early charge. After clearing the provinces around your capital, you strike out, and very soon you run into a fort build by the AI. It looks poorly defended (the main enemy force is probably raiding elsewhere), you can probably beat it, but it will take a few turns to break the walls which is time you cannot waste in the early expanding stage. Or perhaps you should ignore it, and just take the other equally poorly defended enemy provinces.

What do you do? I always try to take the fort, which I think is a bad idea on big maps...
You can't ignore the fort, or else he'll pump in reinforcements through it. Take the fort, turn up taxes and blood hunt for a turn or so to get the unrest above 100, and *then* take the poorly-defended enemy provinces. Then come back and actually take down the fort.

Too bad you can't pillage until the fort is down, or else you could do that instead of blood hunting.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote