quote:
One problem might be people making tons of escorts to suddenly inflate their score.
Ah.. trickery!
This reminds me of the British and Germans during WWII building a whole lot of Anti-Aircraft guns on the coast... along with a bunch of plywood cut-outs of Anti-Aircraft guns! And I think the Russians painted top-down views of airplanes on their runways (complete with shadows) to give the American's false Satelite data.
Building a ton of escorts to send a false score is tricky all right. But if push does come to shove, the trickery won't save the player!
PS. So this thread about having space-based Unit Producing components right? So, where would units be stored? Are units automatically stored into empty storage components? Would the Unit Producing component have a certain amount of storage space?
[ 06 February 2002: Message edited by: jimbob ]