Quote:
Kristoffer O said:
I have no idea of what you are talking Gandalf. You'll have to speak with JK, or perhaps include me in a modded MP game so I get bugged by the problem
|
Mods arent checked until the game is created (fatherland file) so modded nations do not show up in a network game as a choice. So those games can only be created manually as a local game.
Thats a hassle but for a game like this one it gets crazy. It means running 3 seperate network connections for uploading gods (early, mid, late era) and then creating a local game where the host sits and logs in as each player to locally upload the god. For the game I want to do it means running 4 servers and STILL having to accept emailed pretenders for any modded nations.
But yes, its a JK thing. Not one that will bother you as a player though.