Quote:
Rytek said:
I have another to add to the 'not to do" list.
Don't ever have frost wolves guard your mages. Even with 50% cold resistance the mages quickly get over fatigued and die.
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I have to wonder whether cold is really AN as the manual describes. My experience has been that mages casting spells near a chill-equipped monster (Wraith Lord, etc.) take lots of stun damage, whereas normal troops in melee against multiple chill-equipped undead usually don't take significant stun damage unless they're entirely surrounded. (I am, of course, accounting for the fatigue they suffer from regular melee attacks. I mean above and beyond.) This makes me wonder if cold damage is perhaps AP instead of AN--I think it must be at least AP because Agarthan Blindlords with 24 protection still take some cold damage when grouped with Sepulchrals.
-Max