Re: Idea thread: special provinces, unique defende
			 
             
			
		
		
		
		Toad tribe gathering: 
 
Poptype 83 
 
Commanders: King of the Deep with blue dragon mail, boots of quickness, sea king's goblet, ice pebble staff; two toad tribe shamen each with a water braclet and bottle of living water. 
 
Troops: 50 Toad Tribe Warriors, 15 Shamblers 
 
Sites: Wormwood Marsh, The Water Sphere 
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Lost colony of the pale ones: 
 
Poptype 81 
 
Commanders: Oracle of the Dead with staff of elemental mastery, earth boots, blood stone, stone idol; pale one commander with halberd of might, marble armor, boots of gaint strength, champion's skull, bracers of protection. 
 
Troops: 50 pale ones, 15 ancient (no armor) stone hurlers. 
 
Sites: Cave of the Pale Ones, Endless Caverns, Great Gold Mine. 
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Revenge of the Asmegs: 
 
Poptype 69 
 
Commanders: Five Asmeg jarls; one with staff of storms and robe of the magi; one with bag of winds and spirit helm; one with winged helmet and wall shaker; one with staff of storms , chain mail of displacement and winged helmet; and one with  lightning spear, scutata volturnus, boots of flying, spirit helm, stone bird, and dancing trident. 
 
Troops: 100 Asmegs. 
 
Sites: Tempest Hall, Cracked Tower 
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City of Guilds: 
 
Commanders: One assassin with two serpent kryss, robe of the shadows, cat charm, pendant of luck; two sages with spell foci, starshine skullcaps; one navigator with  bottle of living water; one alchemist with elixir of life, stone sphere, earth boots. 
 
Troops: 50 Light Infantry (nbr 29), 25 archers (nbr 33), 25 heavy infantry (nbr 40). 
 
Sites: Sages Guild, Assassins Guild, Alchemist's Guild, Navigator's Guild. 
		
	
		
		
		
		
		
		
		
		
		
	
		
			
			
			
			
				 
			
			
			
			
            
			
			
				
			
			
			
		 
		
	
	
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