Thread: Helo Issue
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Old July 9th, 2007, 06:07 AM
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Default Re: Helo Issue

Quote:
RVPERTVS said:
Hi, I´m ataching a saved game, note the two hinds that are marked as "retreating" but they have a suppresion level of 1, they´ve been like that staying still for the last 2 or 3 turns but they won´t flee. The problem is I haven´t been able to rally them because their level 1 supression, they´ve become sitting ducks, is there any way to rally them back? am I missing something?

Regards
Robert
Suppression of 1 is of course nothing to do with your problem. Any unit which has had some combat will have a minimum suppression of 1, not 0 as a minimum for the rest of the battle.

Helo fly-away is determined by the damage level being >1. You cannot rally this away.

They are in auto-retreat due to being damaged, and should retire off-map in the end turn phase with other retreating troops (unless the code decides not to retreat them that turn).

Cheers
Andy
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