Re: Qm said
50 elephants would cost 5000 gold as is, and if their cost was raised to 150 each, that army would cost 7500 gold. That's an amazingly expensive army for the early game! For the same cost, you could get ~150 heavy knights. My money is on the knights. 3 lances hitting one elephant will kill it, right?
Perhaps the best thing to do is raise the resource cost on the elephants so that you can't mass them as easily, in addition to possibly raising the gold cost.
As far as it being a silly tactic or an exploit to mix in high morale troops with your elephants... I see what you're saying from a role-playing perspective, but from a gaming perspective, it's not an exploit at all. If you did the same thing with a different kind of low morale troop, there clearly wouldn't be a problem with the strategy. It's only considered silly in this case because of the name and the RL characteristics of the unit in question.
I actually like role playing, even in multiplayer, to a certain extent. But when things like this come up, I take a gaming perspective usually.
Anyway, if you do want to do something like this Kristoffer, I prefer the 'elephants cannot be mixed with other units' thing as opposed to the 'elephants have their morale capped' thing.
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