Re: Things I would like to see in the next Version(s)...
Here is the part of my list that I can remember off the top of my head while at work:
1. Make the ability to warp/travel through a warp point an ability that can be given to a component. Then at high tech levels, units could warp, and for really low tech starting games, you could start with ships confined to the home system.
2. Allow "upgrades" for hulls similar to how they work for components. Instead of research producing larger hull types each time (or specialized), it can now produce more efficient Versions of the same hull type (while using the show latest hull types only button would keep the display uncluttered).
3. Allow for more/variable types of objects that can be built, not just ship, base, fighter, sattellite and drone. Also allow the names to be changed. I might want to define organic ships and a line of components that can only be equipped on these ships, while still allowing the same race access to the more standard components and ship/base hulls as well. I would really like to keep the current more strategic drone implementation while removing most of the missile weapons and replacing them with fighter sized drones with fighter type components (destroyed upon use probably) instead.
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