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thejeff said:
The problem with the animal leadership fix, is that if you limit animal leadership to special commanders then does every nation get one? Just those with recruitable animals? Or national animal summons?
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I agree with those who think Nature magic should increase Animal Leadership, if the latter is going to exist. Maybe water too, so that underwater nations don't get stuck with unleadable Krakens. But this does seem like a top-heavy solution.
Repel vs. trampling seems both good and bad; it makes sense for the spearman to get a jab in, but doesn't make sense for the spearman to actually make the charging elephant skid to a halt. Maybe a sort of partial-repel where you can't actually stop the trampler, but can get an advance hit? This too seems like an unwieldy solution.
Also, agree with those who don't think Elephants are useless by Conj 3. Generally, elephants become useless when you can field MR-or-lose spells in enough numbers to stop them... and the mage numbers can be harder to match than the research, when 30 elephants come charging into your lines 2 rounds into the combat.