Re: SE4 weapon index
I have an excel work sheet that has all the weapons, components, ship type data. It come in handy. I downloaded it from somewhere, but I can's seem to find where. It's name is SE4G.XLS
Unless you have a great to-hit advantage, for me it comes down to cost per point of damage. shield depleter and ripper beams.
( damage at range:0 / rof ) / total cost.
Also, Design your ships to be built in 3, 6, or 9 turns by your shipyards. That way you get the maximum build efficacy when you use emergency build.
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