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TienIsCoolX said:
But, when I try to play the SR version of the map, it just stays at the loading screen, and when I CTRL ALT DEL, it says Dom3 isn't responding. I noticed that it does this even when its a small map if I CTRL ALT DEL so I tried waiting for the map to load, and my longest time was around 40 minutes before I got impatient, so I'm wondering if its actually LOADING or did it lock up due to some error (possibly related to the start locales?)
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Im probably the one with the most experience at creating maps that the game seems to hate.

The game is not particularly fast at some things. Some things can help speed it up. Such as less of the special terrain settings like manysites, firesite, bloodsite, priestsite which causes it to look up a special list. Also things like random equip on assigned commanders which causes it to "think" some more. There are also some units that force the game to do extra thinking to decide how many random gems or what random magics. But once it does all the initial thinking and finally creates the ftherland file then its not too slow for playing it.
Just to be sure of what is really happening, I will sometimes start a game just before I go to bed and let it think all night so I can see what is happening the next morning.
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I noticed that the normal .map file is 100 kb, whereas the modified SR .map file comes in at 800kb, so maybe the wait time is proportional to the size of the .map file?
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It does definetly but not the size specifically. More for the reasons I gave. If all of the random things are replced with specific settings then it sets up much quicker.
Dont sweat the overnight setup time. Once you get a game generated on something like that then you will have a long LONG game to play
