Re: armor vs defense stat for SC
Hmm. Most of my pretenders can take out a 100 strong undead army by turn 12.
Firebrands do wonders. In the one MP game I am at turn 12ish, my pretender has
a firebrand/charcoal shield, reinvigoration 8, regeneration, and casts Air shield,
Quicken self, Stoneskin, Mirror image and Mistform. There is not much that
can faze him except for casters. (Magic resistance is below 21 only because he
tends to fight outside of his domain... of course)
By turn 20ish, he will be invulnerable to ANY amount of ANY troops. Of course, by
then he will be sitting in a lab, because nothing can save a SC from a custom
tailored death squad.
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